...slow, painstaking, but satisfying progress with building the puppet armature. I bought some extra rod sections so I can afford to experiment a bit - sketching and doodling just doesn't work for me half as well as a physical mock-up. I'd have liked to have carried on and finished it last night, but have to consider neighbours with the whine of my noisy, cheapo Dremel knock off - I was also hoping to be up early to finish it to take in to uni tutorial tomorrow/later today, but couldn't sleep yet, so will see how it goes.
I also discovered a feature I wasn't aware of in CS5 After Effects - the Rotobrush tool - which looks like it could be very helpful if I have issues seperating the foreground from green background where the puppeteer will be composited in in post-production - looks very promising from this
tutorial a friend shared.
Here's some pics of the armature build so far:
Legs...
...more legs...
...and arms/torso...
Pics of the finished armature to follow very soon!
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